Dota 2 Combo Ideas for Fun and Cool Pub GameAnaaR_Ka_JuiCe
Dota 2 is always fun when you play with your friends or gaming partners. You can multiply this fun by playing a Dota 2 combo in your match. These combos are fun in pub game as well as in pro matches too. Because sometimes your lineup totally beats your opponent’s strategy. To help you out with some combo ideas, we have listed some really amazing and cool combos with Pros and Cons of every combo.
1. The Global Dota 2 Combo
- Mid – Zeus
- Carry – Spectre
- Offlaner – Clockwork
- Semi Support – Silencer
- Hard Support – Ancient Apparition / Nature Prophet
I can safely say that everyone who has played more than 1000 Dota 2 games must have played this combo at least once. You can kill almost whole enemy team with this combo without even getting close. Zeus is going to use Thundergod’s Wrath first. As soon as you got the vision of the enemy heroes, Nature prophet will use its ultimate. Then comes Spectre’s ultimate. If Spectre has farmed Radiance and Diffusal Blade, her illusion will easily finish off enemy support and squishy heroes. For rest of the kills, she can use haunt to reach those heroes and meanwhile silencer can use his ultimate so that enemy cant use any spell to run. Still, if some hero is left, Ancient’s ultimate can take care of it. Aghanim Scepter and Refresher orb on Zeus, Nature Prophet will make things more interesting.
2. You Can’t Move Combo
- Mid – Viper / Huskar / Pudge
- Carry – Drow Ranger
- Offlaner – Bristleback /Beast Master
- Semi Support – Venomancer / Dazzle
- Hard Support – Jakiro / Crystal Maiden / Lich
Although you can not slow anyone’s movement speed below 100, the main theme of this combo is to slow enemy as much as possible. This combo mainly focuses on 1 or 2 isolated heroes pickup. However, team fighting capability of this combo is also not bad.
3. The Perma-Stun Combo
- Mid – Magnus / Centaur / Lina
- Carry – Sven
- Offlaner – Tide Hunter / Nyx Assassin
- Semi Support – Sand King / Earth Shaker
- Hard Support – Lion
In this team combo, we are going to try to keep the enemy stunned almost forever. You can do it by picking AOE or even solo stunners. With careful timing of your stun and chain stun them to the max. Believe me, this combo frustrates your enemy like hell. Sven needs to use his stun first so that later on he can deal physical damage after using his ultimate while other allies keep the enemy stunned for rest of the time.
4. The Doctor’s Lineup
- Mid – Huskar / Omni
- Carry – Juggernaut
- Offlaner – Necrophos / Treant Protector
- Semi Support – Warlock / Witch Doctor
- Hard Support – Dazzle / Oracle
The main idea of this combo is to select heroes which have any healing spell. During gameplay, your aim will be to keep everyone alive with your massive healing spells. Ancient Apparition can stop your healing for like forever. So do not forget to ban him for this lineup.
5. The Wombo Combo
Basically, you can pick any hero with AOE spell for this combo to work, possibilities are endless. However, the suggested lineup is;
- Mid – Invoker / Shadow fiend / Puck / Queen of Pain / Storm Spirit with Aghanim Scepter
- Carry – Faceless Void / Outworld Devourer / Anti Mage
- Offlaner – Tidehunter / Dark Seer / Magnus / Kunka
- Semi Support – Sand King / Earth Shaker / Enigma / Witch Doctor
- Hard Support – Crystal Maiden / Veno Mancer / Warlock
If you watch Dota 2 pro plays every now and then, then you must be knowing that this most common Dota 2 combo in pro plays, but on the same hand very difficult to execute perfectly. The main theme of this lineup is AOE spells and their successive execution. Force your enemy for a team fight. You can do this by using some weak hero as bait or getting hold of any solo enemy and deliberately allowing him to escape deliberately so he calls for backup and join his teammates. Once complete (or most of the) enemy team is nearby, initiate the combo. Enigma, Magnus, and Dark seer are perfect initiators for this. Once the combo is initiated, use all your AOE spells on your enemy.
It must be kept in mind for successful execution that DO NOT engage enemy’s bait. They may send a weak hero as bait to bring you to a place of their advantage. Still, your combo may work, but there are more chances of failure. This lineup is best suited for team fights. So, concentrate on team fights. The positioning of your initiator will matter a lot. You can force team fights while defending your towers or while lying a siege on their towers. Either they will take a team fight or will lose a tower, in both the cases you’ll be at an advantage.
6. The Damage Aura Combo
- Mid – Drow Ranger
- Carry – Luna
- Offlaner – Lycan / Underlord
- Semi Support – Visage / Axe / Dazzle / Bristleback
- Hard Support – Vengeful Spirit
This is another most commonly played/used Dota 2 combo. Your gameplay for this lineup will be simple. Farm as fast as possible and once done with your basic items, start pushing. Once you stay together, all the damage auras will join and give huge physical damage boost. You are taking towers or fighting in ganks, you can really deal a massive amount of damage. Go for Roshan as soon as it is alive and remember, keep pushing till you get enemy’s ancient.
Dazzle in your line up will be a real pain in the ass for your enemies. He will reduce their armor so much that you can take out their supports literally in 3 hits and a shallow graved Bristle back himself is a killing machine with constant quill spray. Visage is viable in this line up because of massive attack speed of his Familiries.
7. The Destroyers
- Mid – Tinker / Shadow Fiend / Death Prophet
- Carry – Drow / Troll Warlord
- Offlaner – Enigma / Nature Prophet
- Semi Support – Lesharc / Wind Ranger
- Hard Support – Lich / Sven
Gameplay is simple, you are The Destroyers. You need to destroy any and everything as quick as possible. After your initial farm / laning phase, quickly start taking towers. Lich and Sven can provide massive armor to your team when you are taking towers. Clear creep waves with your massive magical damage. If you have troll warlord in your team, he can eat the towers in a few seconds. Just use any of your hero’s creep to tank and take down their towers 1 by 1. With this lineup, you can easily take down a tower in under 10 sec (even giving the leverage of 5-sec glyph).
8. I fight with my Minions
- Mid – Invoker / Lone Druid
- Carry – Lycan
- Offlaner – Brood Mother
- Semi Support – Enigma / Nature Prophet / Chen
- Hard Support – Warlock / Enchantress
All these heroes have spells to spawn their integral creeps/minions (Forge Spirits, Wolves, Treants etc…). Use these minions to push towers. Take Roshan as soon as possible and then get their throne before someone thinks of Battlefury. With this, you can easily spawn almost 30 minions. That is like 6 waves of creeps combined together. With Lycan’s Howl, each and every minion will get +50 damage. Also, with Necronomicon and Helm of the Dominator, you will get some more creeps with move and attack speed bonus too.
Do not forget to ban Earth Shaker, Ember Spirit, Axe and Legion Commander otherwise executing this Dota 2 combo will be a nightmare for you.
9. The Illusionists
- Mid – Morphling / Chaos Knight
- Carry – Spectre / Phantom Lancer
- Offlaner – Dark Seer / Terror Blade
- Semi Support – Naga Siren
- Hard Support – Shadow Demon
All of the heroes in this line up have the capability to spawn illusions and that too lots of it. With these illusions, you should rush enemy towers as fast as possible. Also do not forget to ban Earth Shaker, Ember Spirit, and Legion Commander. Or they will make your life miserable.
10. The Rats
- Mid – Leshrac / Tinker
- Carry – Anti-mage / Lone Druid / Troll Warlord
- Offlaner – Brood Mother / Clinks / Tiny
- Semi Support – Nature Prophet
- Hard Support – IO
You must try to beat Admiral Bulldog, the Rat King. You should always be looking for the lane which does not have any defense. Go there and push. Then once your enemy comes to defend that lane, go to any other lane and carry on. You must be pushing all the times. With IO as support, you can teleport to any tower any time and immediately take the tower and then fall back. All the heroes in this line up have great potential of taking towers, so do not waste that and try to finish the game as soon as possible by snowballing.
11. John Cena’s Team
- Mid – Clinks / Invoker
- Carry – Slardar
- Offlaner – Nyx Assassin
- Semi Support – Riki / Bounty Hunter
- Hard Support – Mirana
You can’t see them, therefore you can’t gank them. At least without the gem, sentry wards or dust. As all of your heroes have spells to be invisible, therefore it will be comparatively easy for you to gank. You can always try for 5v2 ganks and I can assure you, there are many chances that you’ll succeed. Why pick Slardar as carry? Because you do not want your enemies to pick Slardar and also that Slardar has all the capabilities which are needed to be a really good carry.
In the next article, I’ll write about mini Dota 2 combo which you can try in any pub or ranked game. What all combos have you tried that were very successful; tell us in comments below.